etmain commands
Actions
CommandDescription
Activate action
+activateUse
+attackFire
+attack2Alt fire
+backMove back
+button1State similar to when in main menu.
+button4
+forwardMove forward
+leanleftLean left
+leanrightLean right
+left
+lookdown
+lookup
+mapexpandOpen command map
+mlook
+movedownCrouch
+moveleftMove left
+moverightMove right
+moveupJump
+proneProne
+reloadReload
+right
+salute
+scoresScoretable
+speedWalk / Run
+sprintSprint
+statsPlayer stats
+strafeMouse strafing
+topshots"Topshot" Accuracies
+useitem
+vstr
+zoomBinoculars
Deactivate action
-activateUse
-attackFire
-attack2Alt fire
-backMove back
-button1State similar to when in main menu.
-button4
-forwardMove forward
-leanleftLean left
-leanrightLean right
-left
-lookdown
-lookup
-mapexpandCommand map
-mlook
-movedownCrouch
-moveleftMove left
-moverightMove right
-moveupJump
-proneProne
-reloadReload
-right
-salute
-scoresScoretable
-speedWalk / Run
-sprintSprint
-statsPlayer stats
-strafeMouse strafing
-topshots"Topshot" Accuracies
-useitem
-vstr
-zoomBinoculars
Commands
CommandServerClientCheatusageExample useDescription
Total512618
Admin
cancelvoteCancels any vote in progress.
killserverKill server, leaving game process running
mapmap <mapname>map radarLoad map
map_restartRestarts the current map
pausePause match
rconrcon <password>rcon mypasswordRCON login
refref <cmd> [params]ref lock alliesReferee. Use on its own for a list of available command, or with specified command and parameters.
reset_matchResets match
start_match
swap_teamsSwap teams and restart map
unpauseUnpause the game
Chat
VoiceChatVoiceChat <voiceChatName>Play the specified voice chat globally
VoiceFireTeamChatVoiceFireTeamChat <voiceChatName>Play the specified voice chat to the fire team
VoiceTeamChatVoiceTeamChat <voiceChatName>Play the specified voice chat to your team
clMessageModeGlobal chat without dialog
clMessageMode2Team chat without dialog
clMessageMode3Fireteam chat without dialog
fireteamDisplay fireteam control commands
ignoreignore <clientname>ignore annoyingplayerIgnores specified player (case insensitive)
messageModeDisplay global chat box
messageMode2Display team chat box
messageMode3Display fireteam chat box
messageSend
mp_QuickMessage
mp_fireteamadmin
mp_fireteammsg
qsayqsay <message>qsay This shows up on the console and the chat areaSends text to all clients to be displayed in the chat area without the 'console: ' prefix.
saysay <text>say This appears in the chat areaPrints the specified text to the chat area. Server version is prepended 'console:'
say_limbo
say_team
say_teamnl
selectNextBuddy
selectbuddyselectbuddy <1|2|3|4|5|6|7|-2|-1>Fireteam member selection. -2 = All / -1 = None
unignoreunignore <clientname>Stops ignoring specified player
vsayvsay <voichatName> <accompanyingText>vsay IAmSoldier Respawning Soldier w/PanzerGlobal voicechat with accompanying text
vsay_buddyvsay_buddy <voichatName> <accompanyingText>vsay_buddy IAmSoldier Respawning Soldier w/PanzerFireteam voicechat with accompanying text
vsay_teamvsay_team <voichatName> <accompanyingText>vsay_team IAmSoldier Respawning Soldier w/PanzerTeam voicechat with accompanying text
wm_ftsayPlayerClassSay player class to fireteam chat.
wm_sayPlayerClassSay player class to team chat.
Console
clearClear console
condumpcondump <filename>condump CONSOLE.LOGDump console to specified file
toggleConsoleToggle console
Editing
dumpSpeakerIn-game speaker editor
editSpeakersIn-game speaker editor
generateTracemapGenerate tracemap
modifySpeakerIn-game speaker editor
undoSpeakerIn-game speaker editor
Engine
setRecommendedSet recommended graphics options
snd_reload
snd_restart
taginfo
testgunWeapon model disappears. Have to change class to bring it back.
testmodel
updatehunkusageUpdate hunkusage.dat
vid_restartRestart video subsystem
Filesystem
dirdir <directory> [extension]dir / .txtDisplay files in the specified directory. Optional extension filter.
fdirfdir <filter>fdir *.bspList files by specified filter
pathDisplay current search paths.
touchFileN/A
Information
?Display available game commands.
bindlistDisplay all current command binds
bottomshotsDump bottomshots (the worst accuracies) information to console
clientinfoDisplay client information
cmdlistList (most) available commands in the console
commandsSame as \? (help)
configstringsDump configuration information to console
currentTimeDisplay current system time and date
fieldinfoList: Entitystate fields in order of priority / Playerstate fields in order of priority
fs_openedListList opened PK3 files
fs_referencedListList referenced PK3 files
gfxinfoDisplay graphics subsystem information.
imagelistDisplay detailed information on all game images
listcampaignsWill search the 'scripts' folder for all '.campaign' scripts and list their shortnames.
listcsDumps all of the current configstrings to the server console. Mostly useful as a debugging or map making tool.
meminfoDisplay current memory information
modelistDisplay list of available graphic modes.
modellistDisplay detailed list of all game models.
playersDisplay connected players information
s_infoDisplay sound subsystem information
s_listList detailed information on all currently loaded sound files
scoresDump detailed stats to console
sectorlistDisplays a list of sectors and the number of entities contains in each.
serverinfoDisplay server settings
serverstatusSame output as \serverinfo + player information. This server command is available via RCON without a password (for server query utilities)
shaderlistDisplay detailed shader information.
showipDisplay current local IP address(es)
skinlistDisplay current skin information.
statsallDisplay overall stats
statsdumpDump overall stats to file.
statusDisplay information about connected players
systeminfoDisplay server configuration information
teamDisplay current team
topshots Dump topshots information to console
viewposCurrent viewing co-ordinates "(X Y Z) : Angle"
vminfoVirtual machine information
weaponstatsDump current weapon stats to console
Player
givegive <ammo> (maximum ammunition, or specify amount up to current clip limit) <health> (up to maximum or specifiy amount) <stamina> <all< (maximum ammunition)Give player all weapons and maximum ammunition.
godPlayer is invulnerable to damage, except by suicide.
killKill yourself
noclip
nofatiguePlayer's stamina bar does not deplete.
setspawnptsetspawnpt <0|1|2|3|4|5|6|7#>Set spawnpoint to spawn #
Recording
autoRecordStart demo recording to filename : date-time-map.dm_84
autoScreenshotTake a screenshot
demodemo <demoname>demo demo0000Play demo
recordStart demo recording to filename : demoXXXX.dm_84
screenshot
screenshotJPEG
stoprecord
wav_recordRecord sound to WAV file in /wav directory
wav_stoprecordStop sound recording
Scripting
bindbind <key> [command]bind <P> PauseBinds a keyboard key or mouse button to a specified command
cmd???
cvar_restartLoad default CVAR configuration
cvarlistList current CVAR settings. The column on the left represent the following flags : S - serverinfo, U - userinfo, R - Read-only, I - Write-protected, A - Archived, L - Latched, C - Cheat
cyclecycle <variable> <start> <end> [step]cycle cg_autoAction 0 3 1Cycles a variable through a range of values
echoecho <text>echo This shows up on the console and the popup areaEcho text to the console (and popup area on the client)
execexec <filename>exec myscript.cfg | exec serverExecute specified configuration file
resetreset <variable>reset cg_autoreloadReset variable to default.
setset <variable> <value>set showThis "echo Testing"Set a variable
setaseta <variable> (<value>)seta showThis "echo Testing"Set a variable with the 'archive' flag. Any subsequent changes are stored in the configuration file (etconfig.cfg)
setssets <variable> (<value>)sets .ExtraServerInfo "This server rules"Set a variable with the 'serverinfo' flag, so it will be transmitted from a server to connecting clients (and given to server browsers)
setusetu <variable> (<value>)Set a variable with the 'userinfo' flag, so it will be transmitted from a client to a server while connecting, making it appear in the client's public CVAR list, which is available with the 'clientinfo' and 'dumpuser' commands.
toggletoggle <variable>toggle cg_draw2DToggles variable between 1 and 0
unbindunbind <button>Unbind a control
unbindallUnbind all keys
vstrvstr <variablename>vstr mycommandExecute a variable command.
waitwait <milliseconds>wait 1000Wait for the specified number of milliseconds
writeconfigwriteconfig <filename>writeconfig myconfigWrites current configuration to file.
Server
connectconnect <IP(:PORT)>connect l0x.inConnect to server
disconnectDisconnect from server
gameCompleteStatusCalled at the end of each round. Doesn't do anything. (Certainly not what is says anyway...)
globalserversglobalservers <master #0|1> <protocol> [keywords]
heartbeatSends a heartbeat to the ET master server (etmaster.idsoftware.com), notifying it that the server is alive. Heartbeats are automatically sent on server startup, then every 5 minutes and on new map loads.
reconnectReconnect to last joined server
Server banners
cpmcpm <message>cpm HelloCenterprintSends text to be displayed in the console and popup message area. Serverside on the console only, obviously.
Spectator
followfollow <clientname>follow playerNameSpectate specified client name
follownextFollow next client
followprevFollow previous client
Team controls
lock
notreadyUnready.
readyReady
readyteamReady your team
specinvitespecinvite <clientname>specinvite playerInvite clientname to spectate current team.
speclockSpectator lock current team
specunlockSpectator unlock current team.
timeinUnpause
timeoutTake timeout
unlockunlock <team>Unlocks a team, allowing players to join
unreadyUnready up
Voting
callvotecallvote <command> <params>callvote map goldrushUse on its own to display help, or with a voting option and parameter to call a vote
votevote yes|novote noCast your vote
Weapons
weapaltAlternative weapon mode
weaplastusedLast used weapon
weapnextNext weapon
weapnextinbankNext weapon in weapon bank
weaponweapon 1|2|3|4|5|6|7|8weapon 4Change to weapon #
weaponbankweaponbank 1|2|3|4|5|6|7|8|9|10weaponbank 2Change to weapon bank #
weapprevPrevious weapon
weapprevinbankPrevious weapon in weapon bank.
zoominZoom weapon scope in.
zoomoutZoom weapon scope out.
Other
LoadTranslations
MapZoomInZoom in the compass map.
MapZoomOutZoom out compass map.
SaveNewTranslations
SaveTranslations
SetWeaponCrosshair
ToggleAutoMap
cache_endgather
cache_mapchange
cache_setindex
cache_startgather
cache_usedfile
changeVectorsN/A
cinematicN/A
devmapdevmap <mapname>devmap goldrushStart listen-mode server in objective mode on specified map
dumpuserdumpuser <userid>dumpuser ETPlayerDisplay the userinfo of a connected client
fade
forcecvarforcecvar <cvarname> <cvar>forcecvar r_wolffog 0Forces all clients to set the cvarname cvar to value. This will not prevent clients from changing the cvar after forcecvar is executed.
forcetapout
help
in_restartRestarts the input subsystem
keyoff
keyon
loadgameRTCW single-player relic.
loadhudloadhud <hudname>
loadweapons
localservers
music
music_queue
nextframe
nextskin
notarget
openlimbomenuDisplay limbo menu.
ping
play
prevframe
prevskin
quitQuit game
s_stop
savegame
setenv
setviewpos
setweapons
showstats
spdevmapRTCW single player relic.
spmapRTCW single player relic.
streamingsound
ui_restart
updatescreen
userinfo
vmprofileN/A