| Admin |
|---|
| cancelvote | • | | | | | Cancels any vote in progress. |
| killserver | • | | | | | Kill server, leaving game process running |
| map | • | • | | map <mapname> | map radar | Load map |
| map_restart | • | | | | | Restarts the current map |
| pause | | • | | | | Pause match |
| rcon | | • | | rcon <password> | rcon mypassword | RCON login |
| ref | • | • | | ref <cmd> [params] | ref lock allies | Referee. Use on its own for a list of available command, or with specified command and parameters. |
| reset_match | • | | | | | Resets match |
| start_match | • | • | | | | |
| swap_teams | • | • | | | | Swap teams and restart map |
| unpause | | • | | | | Unpause the game |
| Chat |
|---|
| VoiceChat | | • | | VoiceChat <voiceChatName> | | Play the specified voice chat globally |
| VoiceFireTeamChat | | • | | VoiceFireTeamChat <voiceChatName> | | Play the specified voice chat to the fire team |
| VoiceTeamChat | | • | | VoiceTeamChat <voiceChatName> | | Play the specified voice chat to your team |
| clMessageMode | | • | | | | Global chat without dialog |
| clMessageMode2 | | • | | | | Team chat without dialog |
| clMessageMode3 | | • | | | | Fireteam chat without dialog |
| fireteam | | • | | | | Display fireteam control commands |
| ignore | | • | | ignore <clientname> | ignore annoyingplayer | Ignores specified player (case insensitive) |
| messageMode | | • | | | | Display global chat box |
| messageMode2 | | • | | | | Display team chat box |
| messageMode3 | | • | | | | Display fireteam chat box |
| messageSend | | • | | | | |
| mp_QuickMessage | | • | | | | |
| mp_fireteamadmin | | • | | | | |
| mp_fireteammsg | | • | | | | |
| qsay | • | | | qsay <message> | qsay This shows up on the console and the chat area | Sends text to all clients to be displayed in the chat area without the 'console: ' prefix. |
| say | • | • | | say <text> | say This appears in the chat area | Prints the specified text to the chat area. Server version is prepended 'console:' |
| say_limbo | | • | | | | |
| say_team | | • | | | | |
| say_teamnl | | • | | | | |
| selectNextBuddy | | • | | | | |
| selectbuddy | | • | | selectbuddy <1|2|3|4|5|6|7|-2|-1> | | Fireteam member selection. -2 = All / -1 = None |
| unignore | | • | | unignore <clientname> | | Stops ignoring specified player |
| vsay | | • | | vsay <voichatName> <accompanyingText> | vsay IAmSoldier Respawning Soldier w/Panzer | Global voicechat with accompanying text |
| vsay_buddy | | • | | vsay_buddy <voichatName> <accompanyingText> | vsay_buddy IAmSoldier Respawning Soldier w/Panzer | Fireteam voicechat with accompanying text |
| vsay_team | | • | | vsay_team <voichatName> <accompanyingText> | vsay_team IAmSoldier Respawning Soldier w/Panzer | Team voicechat with accompanying text |
| wm_ftsayPlayerClass | | • | | | | Say player class to fireteam chat. |
| wm_sayPlayerClass | | • | | | | Say player class to team chat. |
| Console |
|---|
| clear | | • | | | | Clear console |
| condump | | • | | condump <filename> | condump CONSOLE.LOG | Dump console to specified file |
| toggleConsole | | • | | | | Toggle console |
| Editing |
|---|
| dumpSpeaker | | • | | | | In-game speaker editor |
| editSpeakers | | • | • | | | In-game speaker editor |
| generateTracemap | | • | | | | Generate tracemap |
| modifySpeaker | | • | • | | | In-game speaker editor |
| undoSpeaker | | • | • | | | In-game speaker editor |
| Engine |
|---|
| setRecommended | | • | | | | Set recommended graphics options |
| snd_reload | | • | | | | |
| snd_restart | | • | | | | |
| taginfo | | • | | | | |
| testgun | | • | | | | Weapon model disappears. Have to change class to bring it back. |
| testmodel | | • | | | | |
| updatehunkusage | | • | | | | Update hunkusage.dat |
| vid_restart | | • | | | | Restart video subsystem |
| Filesystem |
|---|
| dir | • | • | | dir <directory> [extension] | dir / .txt | Display files in the specified directory. Optional extension filter. |
| fdir | • | • | | fdir <filter> | fdir *.bsp | List files by specified filter |
| path | • | • | | | | Display current search paths. |
| touchFile | • | • | | | | N/A |
| Information |
|---|
| ? | | • | | | | Display available game commands. |
| bindlist | | • | | | | Display all current command binds |
| bottomshots | | • | | | | Dump bottomshots (the worst accuracies) information to console |
| clientinfo | | • | | | | Display client information |
| cmdlist | • | • | | | | List (most) available commands in the console |
| commands | | • | | | | Same as \? (help) |
| configstrings | | • | | | | Dump configuration information to console |
| currentTime | | • | | | | Display current system time and date |
| fieldinfo | • | • | | | | List: Entitystate fields in order of priority / Playerstate fields in order of priority |
| fs_openedList | | • | | | | List opened PK3 files |
| fs_referencedList | | • | | | | List referenced PK3 files |
| gfxinfo | | • | | | | Display graphics subsystem information. |
| imagelist | | • | | | | Display detailed information on all game images |
| listcampaigns | • | | | | | Will search the 'scripts' folder for all '.campaign' scripts and list their shortnames. |
| listcs | • | • | | | | Dumps all of the current configstrings to the server console. Mostly useful as a debugging or map making tool. |
| meminfo | • | • | | | | Display current memory information |
| modelist | | • | | | | Display list of available graphic modes. |
| modellist | | • | | | | Display detailed list of all game models. |
| players | | • | | | | Display connected players information |
| s_info | | • | | | | Display sound subsystem information |
| s_list | | • | | | | List detailed information on all currently loaded sound files |
| scores | | • | | | | Dump detailed stats to console |
| sectorlist | • | • | | | | Displays a list of sectors and the number of entities contains in each. |
| serverinfo | • | • | | | | Display server settings |
| serverstatus | | • | | | | Same output as \serverinfo + player information. This server command is available via RCON without a password (for server query utilities) |
| shaderlist | | • | | | | Display detailed shader information. |
| showip | | • | | | | Display current local IP address(es) |
| skinlist | | • | | | | Display current skin information. |
| statsall | | • | | | | Display overall stats |
| statsdump | | • | | | | Dump overall stats to file. |
| status | • | | | | | Display information about connected players |
| systeminfo | • | • | | | | Display server configuration information |
| team | | • | | | | Display current team |
| topshots | | • | | | |
Dump topshots information to console |
| viewpos | | • | | | | Current viewing co-ordinates "(X Y Z) : Angle" |
| vminfo | • | • | | | | Virtual machine information |
| weaponstats | | • | | | | Dump current weapon stats to console |
| Player |
|---|
| give | | • | • | give <ammo> (maximum ammunition, or specify amount up to current clip limit) <health> (up to maximum or specifiy amount) <stamina> <all< (maximum ammunition) | | Give player all weapons and maximum ammunition. |
| god | | • | • | | | Player is invulnerable to damage, except by suicide. |
| kill | | • | | | | Kill yourself |
| noclip | | • | • | | | |
| nofatigue | | • | • | | | Player's stamina bar does not deplete. |
| setspawnpt | | • | | setspawnpt <0|1|2|3|4|5|6|7#> | | Set spawnpoint to spawn # |
| Recording |
|---|
| autoRecord | | • | | | | Start demo recording to filename : date-time-map.dm_84 |
| autoScreenshot | | • | | | | Take a screenshot |
| demo | | • | | demo <demoname> | demo demo0000 | Play demo |
| record | | • | | | | Start demo recording to filename : demoXXXX.dm_84 |
| screenshot | | • | | | | |
| screenshotJPEG | | • | | | | |
| stoprecord | | • | | | | |
| wav_record | | • | | | | Record sound to WAV file in /wav directory |
| wav_stoprecord | | • | | | | Stop sound recording |
| Scripting |
|---|
| bind | | • | | bind <key> [command] | bind <P> Pause | Binds a keyboard key or mouse button to a specified command |
| cmd | | • | | | | ??? |
| cvar_restart | • | • | | | | Load default CVAR configuration |
| cvarlist | • | • | | | | List current CVAR settings. The column on the left represent the following flags : S - serverinfo, U - userinfo, R - Read-only, I - Write-protected, A - Archived, L - Latched, C - Cheat |
| cycle | • | • | | cycle <variable> <start> <end> [step] | cycle cg_autoAction 0 3 1 | Cycles a variable through a range of values |
| echo | • | • | | echo <text> | echo This shows up on the console and the popup area | Echo text to the console (and popup area on the client) |
| exec | • | • | | exec <filename> | exec myscript.cfg | exec server | Execute specified configuration file |
| reset | • | • | | reset <variable> | reset cg_autoreload | Reset variable to default. |
| set | • | • | | set <variable> <value> | set showThis "echo Testing" | Set a variable |
| seta | • | • | | seta <variable> (<value>) | seta showThis "echo Testing" | Set a variable with the 'archive' flag. Any subsequent changes are stored in the configuration file (etconfig.cfg) |
| sets | • | | | sets <variable> (<value>) | sets .ExtraServerInfo "This server rules" | Set a variable with the 'serverinfo' flag, so it will be transmitted from a server to connecting clients (and given to server browsers) |
| setu | • | • | | setu <variable> (<value>) | | Set a variable with the 'userinfo' flag, so it will be transmitted from a client to a server while connecting, making it appear in the client's public CVAR list, which is available with the 'clientinfo' and 'dumpuser' commands. |
| toggle | • | • | | toggle <variable> | toggle cg_draw2D | Toggles variable between 1 and 0 |
| unbind | | • | | unbind <button> | | Unbind a control |
| unbindall | | • | | | | Unbind all keys |
| vstr | • | • | | vstr <variablename> | vstr mycommand | Execute a variable command. |
| wait | • | • | | wait <milliseconds> | wait 1000 | Wait for the specified number of milliseconds |
| writeconfig | • | • | | writeconfig <filename> | writeconfig myconfig | Writes current configuration to file. |
| Server |
|---|
| connect | | • | | connect <IP(:PORT)> | connect l0x.in | Connect to server |
| disconnect | | • | | | | Disconnect from server |
| gameCompleteStatus | • | | | | | Called at the end of each round. Doesn't do anything. (Certainly not what is says anyway...) |
| globalservers | | • | | globalservers <master #0|1> <protocol> [keywords] | | |
| heartbeat | • | | | | | Sends a heartbeat to the ET master server (etmaster.idsoftware.com), notifying it that the server is alive. Heartbeats are automatically sent on server startup, then every 5 minutes and on new map loads. |
| reconnect | | • | | | | Reconnect to last joined server |
| Server banners |
|---|
| cpm | • | • | | cpm <message> | cpm HelloCenterprint | Sends text to be displayed in the console and popup message area. Serverside on the console only, obviously. |
| Spectator |
|---|
| follow | | • | | follow <clientname> | follow playerName | Spectate specified client name |
| follownext | | • | | | | Follow next client |
| followprev | | • | | | | Follow previous client |
| Team controls |
|---|
| lock | | • | | | | |
| notready | | • | | | | Unready. |
| ready | | • | | | | Ready |
| readyteam | | • | | | | Ready your team |
| specinvite | | • | | specinvite <clientname> | specinvite player | Invite clientname to spectate current team. |
| speclock | | • | | | | Spectator lock current team |
| specunlock | | • | | | | Spectator unlock current team. |
| timein | | • | | | | Unpause |
| timeout | | • | | | | Take timeout |
| unlock | | • | | unlock <team> | | Unlocks a team, allowing players to join |
| unready | | • | | | | Unready up |
| Voting |
|---|
| callvote | | • | | callvote <command> <params> | callvote map goldrush | Use on its own to display help, or with a voting option and parameter to call a vote |
| vote | | • | | vote yes|no | vote no | Cast your vote |
| Weapons |
|---|
| weapalt | | • | | | | Alternative weapon mode |
| weaplastused | | • | | | | Last used weapon |
| weapnext | | • | | | | Next weapon |
| weapnextinbank | | • | | | | Next weapon in weapon bank |
| weapon | | • | | weapon 1|2|3|4|5|6|7|8 | weapon 4 | Change to weapon # |
| weaponbank | | • | | weaponbank 1|2|3|4|5|6|7|8|9|10 | weaponbank 2 | Change to weapon bank # |
| weapprev | | • | | | | Previous weapon |
| weapprevinbank | | • | | | | Previous weapon in weapon bank. |
| zoomin | | • | | | | Zoom weapon scope in. |
| zoomout | | • | | | | Zoom weapon scope out. |
| Other |
|---|
| LoadTranslations | | • | | | | |
| MapZoomIn | | • | | | | Zoom in the compass map. |
| MapZoomOut | | • | | | | Zoom out compass map. |
| SaveNewTranslations | | • | | | | |
| SaveTranslations | | • | | | | |
| SetWeaponCrosshair | | • | | | | |
| ToggleAutoMap | | • | | | | |
| cache_endgather | | • | | | | |
| cache_mapchange | | • | | | | |
| cache_setindex | | • | | | | |
| cache_startgather | | • | | | | |
| cache_usedfile | | • | | | | |
| changeVectors | • | • | | | | N/A |
| cinematic | | • | | | | N/A |
| devmap | • | • | | devmap <mapname> | devmap goldrush | Start listen-mode server in objective mode on specified map |
| dumpuser | • | | | dumpuser <userid> | dumpuser ETPlayer | Display the userinfo of a connected client |
| fade | | • | | | | |
| forcecvar | • | | | forcecvar <cvarname> <cvar> | forcecvar r_wolffog 0 | Forces all clients to set the cvarname cvar to value. This will not prevent clients from changing the cvar after forcecvar is executed. |
| forcetapout | | • | | | | |
| help | | • | | | | |
| in_restart | • | • | | | | Restarts the input subsystem |
| keyoff | | • | | | | |
| keyon | | • | | | | |
| loadgame | • | • | | | | RTCW single-player relic. |
| loadhud | | • | | loadhud <hudname> | | |
| loadweapons | | • | | | | |
| localservers | | • | | | | |
| music | | • | | | | |
| music_queue | | • | | | | |
| nextframe | | • | | | | |
| nextskin | | • | | | | |
| notarget | | • | • | | | |
| openlimbomenu | | • | | | | Display limbo menu. |
| ping | | • | | | | |
| play | | • | | | | |
| prevframe | | • | | | | |
| prevskin | | • | | | | |
| quit | • | • | | | | Quit game |
| s_stop | | • | | | | |
| savegame | | • | | | | |
| setenv | | • | | | | |
| setviewpos | | • | | | | |
| setweapons | | • | | | | |
| showstats | | • | | | | |
| spdevmap | • | | | | | RTCW single player relic. |
| spmap | • | | | | | RTCW single player relic. |
| streamingsound | | • | | | | |
| ui_restart | | • | | | | |
| updatescreen | | • | | | | |
| userinfo | | • | | | | |
| vmprofile | • | • | | | | N/A |